Programs Using Wxwidgets Documentation
WxWidgets 3. Future Power Newq Manual Meat on this page. 1.1 Release Notes ============================= Welcome to the latest development release of wxWidgets, a free and open source cross-platform C++ framework for writing advanced GUI applications using native controls. WxWidgets allows you to write native-looking GUI applications for all the major desktop platforms and also helps with abstracting the differences in the non-GUI aspects between them. It is free for the use in both open source and commercial applications, comes with the full, easy to read and modify, source and extensive documentation and a collection of more than a hundred examples. You can learn more about wxWidgets at: * Documentation is available online at: * wxWidgets sources and binaries for the selected platforms are available for download from: * Changes since 3.1.0 ------------------- There have been more than 2000 commits from more than 130 contributors (70 with multiple contributions) since 3.1.0 release. New features added since then include: - wxWebView can now return JavaScript results to the C++ code. - wxSecretStore allows to securely store user passwords.
Some of the other improvements: - wxWidgets can now be built with CMake too. - Strings can now be translated differently depending on their context. - Converting between wxString and UTF-8 encoded std::string is now simpler and unsafe wxString can now be disabled on the opt-in basis (see ) - Many improvements to accessibility support under MSW. - Support for XDG file layout under Unix. - Many bug fixes to the appearances in both wxGTK3 and wxOSX, notably related to borders (notable wxBORDER_NONE) and colours. - wxDataViewCtrl items and headers can be formatted using simple markup and it is simpler to combine to put items with checkboxes into it. - Several enhancements to wxStyledTextCtrl including better support for custom lexers and auto-completion.
Additionally, the latest versions of compilers (e.g. MSVS 2017) and operating systems (macOS 10.12) are now supported and all the third party libraries have been updated to their latest versions. Please refer to the detailed change log for the full list of changes: Changes since 3.0 ----------------- Compared to the stable 3.0.x series, this version brings too many improvements and even more bug fixes to list them them all. Here is the maximally condensed summary: - New classes: wxActivityIndicator, wxAddRemoveCtrl, wxAppProgressIndicator, wxNativeWindow, wxPowerResourceBlocker, wxSecretStore. - And methods: wxDateTime::GetWeekBasedYear() and GetFirstWeekDay(), GetTopItem() and GetCountPerPage() in wxListBox and wxDataViewCtrl, wxProcess::Activate(), wxTextEntry::ForceUpper(), several ones in wxRendererNative, wxStandardPaths::GetUserDir() and SetFileLayout(), wxUIActionSimulator::Select(), wxFontPickerCtrl::SetMinPointSize() and many others. - New events: wxEVT_MAGNIFY, wxEVT_STC_AUTOCOMP_COMPLETED. - Significant improvements to: wxBusyInfo, wxNotificationMessage.
- All around better support for high DPI monitors. - Much newer versions of bundled 3rd party libraries (notably libpng) and support for GStreamer up to 1.7 under Unix. - Revamped OpenGL support better suited to modern OpenGL (3.2+). - Further C++11 support improvements. - Support for latest compilers: MSVS 2017, g++ 7.2, clang 5.0. - A lot of bug fixes in wxGTK3 and wxOSX/Cocoa ports. Tom Clancy The Division Keygen Download Free. - New experimental wxQt port.
1.1 The Purpose of GNU gettext. Usually, programs are written and documented in English, and use English at execution time to interact with users. One option is to use a platform-agnostic toolkit, which will give the application the same appearance on multiple platforms. You can find more information about wxWidgets in the extensive online documentation at and in Cross-Platform GUI Programming with wxWidgets (Prentice Hall).
Platforms Supported ------------------- wxWidgets currently supports the following primary platforms: * Windows XP, Vista, 7, 8 and 10 (32/64 bits). * Most Unix variants using the GTK+ toolkit (version 2.6 or newer) * OS X (10.7 or newer) using Cocoa (32/64 bits) There is some support for the following platforms: * Most Unix variants with X11 * Most Unix variants with Motif/Lesstif * Most Unix variants with GTK+ 1.2 * Most Unix variants with Qt 5 or newer (experimental) Most popular C++ compilers are supported; see the install.txt file for each platform (following the links from docs/index.htm). Files ----- wxWidgets is distributed in source form in several archive formats. ZIP and 7z archives are for Microsoft Windows users and contain the files with DOS/Windows line endings while the compressed tar archives are for Unix systems (including OS X) and contain the files with Unix line endings.
Please notice that some Windows tools still don't accept files with Unix line endings and that compiling sources with DOS line endings under Unix will fail, so please choose the correct file for your system. In addition to the sources, documentation in HTML, CHM and HTB (wxWidgets help viewer) formats is provided as well as an installer for Microsoft Windows. Notice that you will still need to compile wxWidgets even when using the installer. We also supply binaries of wxMSW libraries built with several versions of Microsoft Visual C++ and GNU g++ compiler for this release. Installation ------------ Unless you have downloaded the binaries for your compiler, you will need to build wxWidgets before you can test out the samples or write your own applications. For installation information, please see the install.txt file in the docs subdirectory appropriate for the platform you use. Licence ------- For licensing information, please see the files: * docs/preamble.txt * docs/licence.txt * docs/licendoc.txt * docs/gpl.txt * docs/lgpl.txt * docs/xserver.txt Although this may seem complex, it is there to allow authors of proprietary, commercial applications to use wxWidgets in addition to those writing GPL'ed applications.
In summary, the licence is LGPL plus a clause allowing unrestricted distribution of application binaries. To answer a FAQ, you don't have to distribute any source if you wish to write commercial applications using wxWidgets. However, if you distribute wxGTK, wxQt or wxMotif (with Lesstif) version of your application, don't forget that it is linked against GTK+, Qt or Lesstif, which are covered by LGPL *without* exception notice and so is bound by its requirements. If you use TIFF image handler, please see src/tiff/COPYRIGHT for libtiff licence details. If you use JPEG image handler, documentation for your program should contain following sentence: 'This software is based in part on the work of the Independent JPEG Group'.
See src/jpeg/README for details. If you use wxRegEx class on a system without native regular expressions support (i.e. MS Windows), see src/regex/COPYRIGHT file for Henry Spencer's regular expression library copyright.
If you use wxXML classes or XRC, see src/expat/COPYING for licence details. Reporting Bugs -------------- The wxWidgets bug tracker can be found here: * Please use the search function of our Trac installation to find any possibly relevant bugs before reporting new ones. Also please notice that often trying to correct the bug yourself is the quickest way to fix it. Even if you fail to do it, you may discover valuable information allowing us to fix it while doing it. We also give much higher priority to bug reports with patches fixing the problems so this ensures that your report will be addressed sooner. Further Information ------------------- If you are looking for support, you can get it from * Mailing Lists: * Discussion Forums: * #wxwidgets IRC Channel: * Stack Overflow (tag your questions with 'wxwidgets'): Have fun!
The wxWidgets Team, February 2016.
Follow this from the: Linking and Compiling Normally when you include wxWidgets you say 'wx/wx.h' however wxwidgets is in the subdirectory of wx-2.8/wx so what we are going to do is create a link to wx-2.8/wx. Sudo ln -sv wx-2.8/wx wx That's all, now your files should compile correctly. When you compile your files to include the wxWidgets libraries, add this to the end of your gcc command: `wx-config --cxxflags` `wx-config --libs` For example: g++ your_code.cpp `wx-config --cxxflags` `wx-config --libs`.